Research conducted utilizes a broad range of methodologies, including surveys, content analyses and experiments to explore the effects of video games on individuals, both positive and negative. Recent projects have examined the role of both game contextual features (e.g. natural mapping controllers) as well as individual difference variables (e.g. moral disengagement, psychopathy, game skill and experience). In addition, researchers in this lab explore the functions and effects of social media during crises and disasters, and the use of social robotics in delivering risk messages.